GuideWayside shrines
Wayside shrines
Along the way stand small shrines: an altar under a little roof, with a weathered statue and unlit candles. Light the candles and an ancestor watches over you.

Finding a shrine
Shrines are small and fairly common: you'll pass one every few hundred blocks while exploring plains, forests, taiga, snowy lands, savanna, desert and badlands. They stand on level ground, never in a lake or on a cliff edge. When you step inside one, you hear its name, such as the Shrine of the Last Traveller. Every shrine keeps its name.
An ancestor's blessing
Light the altar candles with flint and steel or a fire charge. Your most recent ancestor watches over you for ten minutes, with a blessing that matches how they lived:
| Your ancestor was | Blessing |
|---|---|
| the Slayer, the Bold, the Fierce | Strength |
| the Delver, the Stonebreaker, the Deep-Digger | Haste |
| the Wanderer, the Far-Walker, the Restless | Speed |
| the Angler, the Patient | Luck |
| the Shepherd, the Herder | Regeneration |
| the Merchant, the Silver-Tongued | Hero of the Village |
| the Scarred, the Unbroken | Resistance |
| the Elder | Absorption |
| the Quiet | Night Vision |
| the Brief | Jump Boost |
| the Devoted | Strength and Resistance |
A founder has no ancestors yet, and prays for the generations still to come: Luck.
A first visit
The first time anyone of your house prays at a shrine, the house gains 1 renown and the Chronicle records it. Every shrine counts once, so travelling the land adds up.
